I'm super confused because in PvP it feels like I can never do damage with people dodging, running away, healing, and using whatever survivability skills their own class has. Other times people just die to autoattacks. ![]() I've been watching a lot of people roam on Weaver and it looks so different - they just run around autoattacking and letting their cooldowns sit way more often than not, then suddenly chain multiple abilities together and the enemy pops instantly. are all high damaging abilities and those are what tends to get through chunky enemy health bars. This makes sense pyro vortex, cauterizing strike, quantum strike, etc. In open world sometimes you dodge telegraphed attacks, switch into water for a healing combo, or throw out some CC for a breakbar, but then you go right back to spamming fire-earth-fire-air. In PvE playing Weaver is mostly about getting as much value out of your skills as possible, so you generally cycle through fire-earth-fire-air rapidly to get all the damaging cooldowns out ASAP. However fighting players is turning out very differently from fighting NPCs.įirstly, rotations and getting out damage. I've gotten very comfortable with Weaver in instanced content / open world and have the rotations down to a tee. I'm currently running a fire/air sword/dagger Weaver build after reading this thread and tuning the builds suggested there to my own preferences. ![]() I fell in love with the Weaver spec when I started the game and have been playing the class almost exclusively since. Now I've put together some ascended gear and am looking to jump into the fray! I've always wanted to get into WvW roaming - the playstyle sounds super fun to me - and have been holding off until I gathered enough resources to gear myself up. Hey all, I've been playing for a year and have gotten pretty familiar with raids / fractals. Text wall incoming! Main questions are bolded.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |